Based in Bournemouth, UK
1 October, 2013
PC / Mac
DescriptionVectagon is a procedurally generated arcade survival racer inspired by the likes of F-Zero, Rez and Dyad. It plays like a 3D Super Hexagon mixed with Tron.
HistoryVectagon is being made by a lonely programmer called Tom and his graphic designer friend Matt. It had been in development for around 6 months in their spare time before Tom quit his job and began working on indie games full time.
- High octane action gameplay
- Trippy everchanging visuals
- 3 Difficulty modes
There are currently no trailers available for Vectagon (Alpha). Check back later for more or contact us for specific requests!
Awards & Recognition
Vectagon (Alpha) has not received any awards or recognitions yet. Please check back later to see if things change.
Vectagon (Alpha) hasn't been the subject of any interesting article or (p)review yet. You could be the first!
Request Press Copy
Please fill in your e-mail address below and we'll get back to you as soon as a press copy is available for you.
Alternatively, you can always request a press copy by sending us a quick email.
About Tom Kail
I'm an indie game designer and student at Bournemouth University. Those things tend to cross over, which is lucky because otherwise I'd have terrible grades. I've been making games for around 3 years, and hope to make a career out of it one day!
More information on Tom Kail, our logo & relevant media are available here.
Vectagon (Alpha) Credits
Textures, GUI and design assist